AI Insights · Timothy · January 2022
Top 5 Ultracasual Games in Ukraine Q4 2021: Unified Platform Performance
Explore the performance trends of the top 5 ultracasual game apps in Ukraine during Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 ultracasual games in Ukraine on a unified platform demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Here are the highlights based on Sensor Tower's data.
Magic Slime: Antistress & ASMR from Finger Art Games saw a fairly stable weekly revenue throughout the quarter, peaking at approximately $433 in late November. The app's weekly downloads were modest, with a slight uptick towards the end of December, reaching 19 downloads per week. Active users fluctuated, with notable peaks at 51 in early October and 43 in late December.
Acrylic Nails! by Crazy Labs experienced a significant increase in weekly revenue, culminating at around $179 in the last week of December. Weekly downloads were impressive, peaking at 14.3K in late September and again at 13.7K in the final week of December. Active users showed a positive trend, peaking at 36.3K at the start of the quarter and ending with 31.3K in the last week.
Goo: Slime simulator, ASMR from Exomind LTD had consistent weekly revenue, peaking at approximately $91 in late November. Downloads saw a significant drop from 6.6K in late September to just 14 in the last week of December. Active users followed a similar downward trend, starting at 10.1K in late September and ending at 696 by the close of the year.
Jelly Dye:Satisfying ASMR Game by AI Games FZ had a mixed quarter with revenue peaking at around $99 in late September and again at $85 in the final week of December. Downloads showed strong performance, peaking at 18.5K in late October. Active users followed a steady upward trend, reaching a peak of 37.2K in late October before stabilizing around 19.3K by the end of December.
Slime it: Slime Game Simulator from Slime4Fun maintained a consistent weekly revenue, peaking at $50 on two occasions in mid-November. Downloads were relatively low, with an occasional peak of 21 downloads in mid-December. Active users remained stable throughout the quarter, hovering around 370 at the start and ending at 279 by the end of December.
For more detailed insights and data, visit Sensor Tower.